Monster Hunter World: Ice Borne can be considered as an indie game, not just an expansion. Because of its enormous amount of content. After the great success of the original version, Capcom continues to release the first major expansion Monster Hunter World: Ice Borne.
With a sales of up to 2.5 million copies after just a few weeks of release. Monster Hunter World: Ice Borne continues to show its terrible appeal to gamers.
Ice Borne is a continuation of the original version, meaning players need to complete the main storyline to access the new content. The plot of the game continues to revolve around the journey of exploring the world of the hunter guild.
But this time they were stopped by a mysterious ancient dragon. As well as the appearance of a series of new monsters in the icy land of Hoarfrost Reach.
In fact, the plot has never been something of interest to Monster Hunter World. Therefore the player will very quickly be able to ignore this problem and plunge into the hunt for new monsters.
Do is an expansion with content right after the end of the game. So the difficulty of Monster Hunter World: Ice Borne is also increased accordingly. No matter how cool equipment you have or Decoration is worn. They are still pathetically weak in the Master Rank.
This is what forces gamers to plow again from the beginning. It was just like when I first started playing the game, taking down a monster, peeling its skin for armor and then fighting again.
Because when you rediscover everything from scratch, you will have to spend time coming up with new types of equipment combinations. Monster Hunter World: Ice Borne introduces a lot of new combat mechanics. Although still the same 14 weapons, the player now has a new item, Clutch Claw